Game Programmer | Contact:

Résumé/CV | Kyle Thomas

Address: Available on request
Tel: Available on request | Email:

Graduated University of Bolton with a First Class Honors in Bachelor of Science
Volunteered as a game programmer, working alongside a team of developers
Experienced in multiple game engines including Unreal Engine and Unity
Strong mathematics, optimization and debugging skills

Technical Skills

  • Programming Languages: C++; C#
  • Scripting Languages: Lua; XML
  • Development Tools: Visual Studio
  • Game Engines: Unity3D; Unreal Engine 4
  • API and Libraries: SDL; SFML; OpenGL
  • Physics Engine: Havok
  • Source Control: Github; SourceTree


Zelcon Games
Volunteer Programmer
C# and Unity
October 2014 – September 2016 (2 years)

  • Implemented user interface with functionality, including controller compatibility.
  • Improved upon the meter system (hunger, insanity, health and energy)
  • Prototyped a dialog system
  • Implemented graphic options


University of Bolton
BSc (Hons) in Games Programming
September 2014 – May 2017 (3 years)

Key modules:
  • Applied Physics (Grade: 81 A)
  • Games Hardware Architecture and Peripherals (Grade: 71 A)
  • Portfolio Project (Grade: 79 A)
Grade: First Class Honours

Pendleton Sixth Form Centre
BTEC Level 3 Extended Diploma in Information Technology Software
September 2012 – June 2014 (2 years)
Grade: Distinctions


Available on request