KYLE THOMAS
Game Programmer | Contact: kyle.j.t@live.co.uk

FACADE


Facade logo
Team Size: 10+
My Role: Programmer
Tools: Unity
Language: C#
Release date: TBA
Platform: PC (Steam)


Game Overview

Facade is a first-person, futuristic puzzle-adventure game, built in Unity, where you destroy, modify, and recreate the environment to solve puzzles and progress through the game. It is made by a company called Zelcon Games which is an indie team mainly located in Canada, but also has members from America and England.


My Roles

  • User Interface:
    • When I first joined the team, I had the role of creating the games UI using the new Unity 4.6 GUI. My tasks involved creating the menu, options and pause screen. This task was interesting as when I joined the team, Unity 4.6 only just came out so learning how it all worked was great as it improved my skills and abilities.
  • Graphics:
    • After the UI was close to being finished, I also started work on the Options Display section. This included resolution, quality, anti-aliasing and FOV.
  • Gameplay:
    • I worked on adding a dialog system and a meter system which included health, sanity, hunger and energy

VIDEOS


LINKS


Steam Page